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This missus never misses her target…

Empyrean law mandates that each female child take a test before her fifth birthday. Those who demonstrate exceptional talent are then able to enter into extensive training, prepping them to join an elite division of the Imperial Guards called the Imperial Princess Garden. Women of this privileged minority end up not only defending Empyrean from its enemies, but also playing leadership roles in their societies, lending their expertise to all sorts of technology, from instruments of war to vital communication technologies.

Combat Specialization

Armor Preference:   Leather Armor
Weapons:   Autoguns, Muskets, Hand Cannons, Revolvers, Bow Guns
Starting Skills:   Marilyn Rose – Forcefully kicks an enemy backward, launching him into the air.
Rising Shot – Fires a powerful shot that launches the enemy into the air.
Backstep – Hops slightly backward to evade enemy attacks.
Cancel-Marilyn Rose – Cancels normal attacks to cast the Marilyn Rose.
Cancel-Backstep – Cancels normal attacks to cast the Backstep.
Class Mentor:   Kiri - Visit her in Downtown Hendon Myre to:
- Learn Skills
- Start an Advancement quest series
- Start an Awakening quest series

Subclass Advancement

Ranger:
While most male Rangers hail from the lawless district of Empyrean, most female Rangers are fully-trained members of the Imperial Army. Those cadets in the Empyrean army who show an affinity for firearms are selected for rigorous Ranger training. When they complete this program, they join a secret state organization formed to execute dangerous, covert operations. At level 48, a Ranger can awaken as a Corsair.
Launcher:
Some claim that heavy firearms require a degree of physical stamina not found among females. The women of Empyrean prove them wrong. Intense training and sheer willpower have molded these women into brutal Launchers. While female Launchers don’t pack heat as heavy as their male counterparts, they are far more agile. At level 48, a Launcher can awaken as a Demolitionist.
Mechanic:
Through the ages, Empyrean women have played an important role in the field of mechanics. In fact, three of the seven Masters were female. Female Mechanics have developed a technology unique from—and more practical than—that of their male counterparts. There are many female Mechanics actively working in Seven Shards, the greatest research facility in Empyrean. At level 48, a Mechanic can awaken as a Metalheart.
Spitfire:
In Empyrean culture, females have traditionally played an active role in fields that require combat strategies, like varying the bullet you use depending on the situation, and analyzing your combat theater to determine how best to employ traps. That may be why so many female names appear on lists of the most prominent Spitfires. At level 48, a Spitfire can awaken as a Valkyrie.